November Xbox Live Games with Gold titles announced

Microsoft has announced the Xbox Live Games with Gold titles for November.

Xbox One Xbox Live Gold members can download Ubisoft’s racing game Trackmania Turbo for free during November.

Telltale’s Tales from the Borderlands Complete Season (Episodes 1-5) is a free download for Gold members from 16th November to 15th December.

Moving on to Xbox 360, from 1st November Nights into Dreams (the Xbox Live Arcade version released in 2012) is a free download for Gold members until 15th November. Then, on 16th November, The Farm 51’s Deadfall Adventures is free through to 30th November. Both are backwards compatible on Xbox One.

Afghan suicide blast kills 68 in Nangarhar province

The death toll from a suicide attack on Afghan protesters has soared to 68, officials said Wednesday, as violence flares across the country ahead of elections and a key Islamic holy day.

The bombing on Tuesday in the eastern province of Nangarhar was the latest in a wave of deadly insurgent attacks which has claimed the lives of hundreds of civilians and security forces across Afghanistan.

The blast wounded another 165 people, provincial governor spokesman Ataullah Khogyani said.

There has been no claim of responsibility for the massacre, but the Islamic State group, which has carried out most of the recent suicide bombings in Afghanistan, is active in the province.

The Nangarhar health department confirmed the toll.

Scores of demonstrators had blocked the highway between the provincial capital of Jalalabad and a major Pakistan border crossing in protest over the appointment of a local police chief when the suicide bomber blew himself up.

The dead and wounded were rushed to several hospitals in the back of pickup trucks and ambulances, overwhelming doctors and nurses as they struggled to cope with the huge number of casualties.

Zar Khan, one of the injured, told AFP he saw a young man get out of a car and run towards the protesters shouting "Allahu akbar" (God is greatest).

"Then the explosion happened and I found myself surrounded by blood and flesh," Mr Khan said from his hospital bed.

It was the deadliest attack since an ambulance packed with explosives detonated in a crowded street in the heart of Kabul in January, killing more than 100 people, mostly civilians. That bombing was claimed by the Taliban.

Violence across the country has intensified in recent weeks as the Taliban make gains on the battlefield and IS launches deadly urban attacks.

It comes as Afghanistan enters a typically violent period of the year – the holy month of Muharram, which began on Tuesday.

Ashura, the most important Shia observance, falls on the 10th day of Muharram and is often marred by deadly attacks.

Black Friday 2017: Get Dishonored 2, Doom, Fallout 4 or The Divison for less than £10 each

A note from the editor: Jelly Deals is a deals site launched by our parent company, Gamer Network, with a mission to find the best bargains out there. Look out for the Jelly Deals roundup of reduced-price games and kit every Saturday on Eurogamer.

As we endeavour to comb through the ever-expanding list of Black Friday 2017 gaming deals, occasionally it’s nice to stop and focus on some of the finer things. Case in point, there are a handful of deals out there that make a nice collection of good games alarmingly cheap right now.

Specifically worth pointing out is the fact that right now, by heading to Argos’ website at the moment, you can pick up copies of Dishonored 2, Doom, Fallout 4, and The Division, all for under £10 each.

We’ve been keeping track of all sorts of Black Friday deals, and will continue to until the whole thing is done with for another year. You can find our guides to the best PS4 Black Friday offers, Xbox Black Friday deals, Nintendo Black Friday bundles, PC gaming Black Friday discounts, and more on our various guide pages. Go ahead and bookmark them, they may come in handy soon.

For my money, Doom is worth picking up several dozen copies at that price and just flinging them at all of your friends come to Christmastime, though getting a game with as much scope as Fallout 4 for under a tenner certainly isn’t bad, either. Especially since the Xbox One copy of the game also comes with a digital copy of Fallout 3 as an added bonus.

If you’d like to partake of a selection of Bethesda and Ubisoft’s particularly cheap games, head over to the links below.

  • Doom on PS4 for £9.49
  • Doom on Xbox One for £9.49
  • Dishonored 2 on PS4 for £9.49
  • Dishonored 2 on Xbox One for £9.49
  • Fallout 4 on PS4 for £9.49
  • Fallout 4 on Xbox One for £9.49
  • The Division on PS4 for £9.99
  • The Division on Xbox One for £9.99

With discounts on Wolfenstein 2 and The Evil Within 2 already available, it’s going to be interesting to see if Black Friday itself brings some more major discounts on even more freakishly recent releases. Stay tuned while we find out, I suppose.

Dutch police in hunt for ‘hiding’ murder suspect after DNA breakthrough of 20-year-old case

Dutch detectives said on Wednesday they have identified a suspect in the brutal murder of a young boy two decades ago, in a case that has gripped the Netherlands.

Nicky Verstappen’s body was found on August 11 1998, a day after he disappeared from a youth camp in southern Limburg province. He had been sexually abused before he was killed.

Police at the time mounted a massive search closely followed by local media and the Dutch public, but the 11-year-old boy’s killer was never found.

As time ran out to catch the suspect, police earlier this year appealed to more than 20,000 men to donate DNA samples in a bid to close in on the perpetrator.

"New investigative techniques gave us new opportunities. We now have a one-on-one DNA match with the (DNA) traces found on Verstappen’s body," police detective Ferdinand Schellinkhout told a press conference in the southern city of Maastricht on Wednesday.

"We are looking for Jos Brech, 55. He was last seen in France."

Dutch and French police believe that Brech – who was interviewed at the time of the crime as a witness – is hiding somewhere in France’s mountainous eastern Vosges region, where he owns a chalet.

His family reported him missing in April after the former scout worker, who is believed to be a survival expert, told them he was going for a walk in the mountains, Schellinkhout said.

"We are convinced that the suspect has gone into hiding," Limburg police chief Ingrid Schaefer-Poels told journalists, asking the public to contact police with any information of his whereabouts.

Wednesday’s announcement brings Verstappen’s family one step closer to what happened to Nicky the night he disappeared, in what became one of the most extensive murder investigations to date in the Netherlands.

Police said new digital techniques helped them to develop a DNA profile in 2008, from traces found on Verstappen’s clothing, but there had been no match.

Earlier this year, some 16,000 men living in the area where Verstappen was murdered volunteered to hand over DNA samples after a call by detectives.

However, Brech who was 35 at the time, was not among the volunteers but as he was previously interviewed as a witness, police became suspicious.

When his family reported him as missing, Dutch and French police searched his cabin in the Vosges region.

"We found traces of DNA on his personal belongings. It was a match," said chief prosecutor Jan Eland.

A European-wide warrant for Brech’s arrest was issued on June 12.

Venezuela refugee crisis evokes darkest days of Europe in 2015, UN warns

The exodus of migrants from Venezuela is building towards a “crisis moment” comparable to the European refugee crisis of 2015, the UN has warned.

Thousands of people flee the country every day, traveling by bus or sometimes by foot along migration routes across South America. 

They flee an economic collapse that has left food and basic medicine scarce while armed gangs rob and kill without consequence.

“There is no life for us in Venezuela,” said Boris Guevara, 22, standing by piled luggage and his four friends at the bustling Venezuelan border in Cucuta, Colombia. “All of the young people are migrating to support our families and search for a better life, because everybody needs to eat.”

According to the UN, more than two million Venezuelans have fled their country since 2014, the year after populist revolutionary leader Hugo Chavez died, handing power to current president Nicolas Maduro, a former bus driver and Cuban-trained union organiser.

Hyperinflation has also racked the economy, where people now buy basic food items with heaping piles of cash. Savings accounts have evaporated and the monthly minimum salary has dwindled to a few dollars.

“One must work all week to buy one bag of rice,” said Arbelei Gomez, 27, a Venezuelan who crosses into Colombia each day to work.

The International Monetary Fund has forecast Venezuelan annual inflation will hit 1,000,000% by the end of 2018.

The ever-growing exodus is already overwhelming countries of the region. Venezuelans travel by bus or sometimes on foot into Colombia then on to Ecuador, Peru, Chile or Argentina. Others cross South into the Amazon region of Brazil.

Nearby countries have offered generous migration policies to the Venezuelans, who often arrived undocumented. But the generosity appears to be running out this month as the migrant tide swelled.

Ecuador began denying passage to Venezuelans without valid passports, leaving hundreds of people stranded at its border within days of enacting the rule. The measure was quickly repealed after Ecuador’s public defender argued in court that the measure had “no effect” on slowing the Venezuelan arrivals.

Peru is set to enact its own passport requirements for Venezuelans this week. Meanwhile Brazil in August deployed more military to its northern border after violent confrontations between locals and migrants. The country considered closing its Venezuelan border but decided against it.

Colombia, which has borne the brunt of the exodus from its neighbor, on Monday will host migration authorities from Ecuador and Peru to develop a strategy to manage the crisis.

“This is a problem for the region and that his how we should approach it,” said Christian Kruger, Colombian migration chief, in a statement. “We should find common practices that allow us to have a documented, ordered and safe migration in the region.”

The PUBG Pan wasn’t meant to be bulletproof

PUBG’s most iconic weapon isn’t a shotgun, an assault rifle or an SMG. In fact, in most other contexts, you wouldn’t even consider it much of a weapon at all, you’d probably just use it to make eggs. But here, in PlayerUnknown’s Battlegrounds, it carries a greater meaning, a higher purpose. Oh and also, if you stick it on your bum, it could very well save your life. I am, of course, talking about the frying pan.

Brendan Greene, the creator of PUBG, cites the Battle Royale movie as being a huge inspiration for his work. So much so, that games like his and those that have followed in its footsteps are now referred to as being part of the Battle Royale genre. Had he never watched Class 3-B murder one another with an assortment of weaponry, PUBG may well have never come to be.

And so it was crucial to Greene that his game included some kind of homage to this movie that had forever changed his life. There are, in fact, a tonne of Battle Royale references you can spot: the crossbow, the sickle, the lighthouse, the size of the island. But the developer’s favourite remains the trusted frying pan.

This was included as a nod to an early scene in the film in which one of the main characters, Shuya opens his bag to discover that he’s only been given a pan to defend himself with. This is considered quite unfortunate, as some other students are equipped with a shotgun or an Uzi. Except as you may already know (and as Greene would only realise some months after adding it to the game), Shuya was never actually given a frying pan. He received a saucepan lid.

“Someone on the team said: you know the frying pan isn’t in the f*cking movie?” explained Greene as I spoke to him last week. “I was like, really?!”

Ah it’s the thought that counts, I suppose.

Anyway, when the pan was first introduced during the game’s closed Alpha it was so strong that a single hit would kill any player, even if they were kitted out with the highest-level armour. It’s since been toned down a bit, which is probably for the best, although it still remains the most powerful melee weapon you can find in-game.

And players love it, not because it deals more damage than the machete or the crowbar – that’s an added bonus – but because there’s something very special about managing to land a kill with a cast iron skillet in a game where people can be running around with M16s and frag grenades. It’s the ultimate insult.

On top of this, there’s also the fact the PUBG pan possesses a rather unique trait: it’s completely impervious to bullets.

This, it turns out, is the result of a mistake.

Shortly after the game was released in Early Access, Greene was mucking around with one of his lead programmers, Marek Krasowski. PUBG was already making waves at this point, having hit its millionth copy sold in the previous week, but despite this, the development process remained quite spontaneous. Which is why Greene and Krasowski were spending their evening trying to figure out how to add collision to the frying pan, so players could potentially swat away an incoming grenade.

It’s really difficult to pull this off and they knew most players would never see it in action, but those who did, would really value that moment.

“We wanted to eventually make it that you could hit a grenade with the frying pan,” said Greene. “Just to give that level of detail. As Pixar say, it’s ‘bumping the lamp’. You wouldn’t expect to be able to do it, but if you can, then why not? Someone will notice and someone will love it.”

They got it working, played around with grenades for a bit and then headed home, content with the progress they’d made. Best to get a good night’s rest they thought, as the game’s first big update was going live overnight and they’d need to be ready to jump on any issues this might cause the following day.

Greene remembers waking up to this article on the front page of PC Gamer the next morning, entitled: Frying pans now literally save your ass in PlayerUnknown’s Battlegrounds.

They’d been experimenting with the frying pan in the same version of the game they’d just sent out to over a million players. And nobody had remembered to remove their changes.

“We didn’t realise it would protect against bullets,” admitted Greene. “And then when we saw it, it was like: well, that’s awesome. I’ve seen people use the frying pan and bat a bullet out of midair. It’s amazing. Stuff like that is truly emergent. Something that you can never really plan for.”

You can go back and check the patch notes for the Month 1 update, by the way. You’ll see them they talk about performance improvements, an overhaul of how reviving works and the Vector SMG makes its first appearance. There’s loads of stuff, but absolutely no mention of the pan.

Now Greene had been planning to introduce this change at some point down the line, although first, he was going to look into adding some kind of penetration. So if your frying pan got shot, it’d leave a big hole, as a number of YouTubers have been keen to point out is the case in-real-life.

However in another fantastic example of ‘it’s not a bug, it’s a feature’, PUBG players immediately fell in love with the pan’s new update and Greene and his team very quickly realised they probably shouldn’t change it back.

Months later, they haven’t, and the frying pan is now seen internationally as a symbol for PlayerUnknown’s Battlegrounds. Just a few days ago, a South Korean politician brought a golden pan along with him to the country’s National Assembly, as he requested the government do even more to foster other game development companies alongside Bluehole.

And yet, were it not for a couple of fortunate mistakes, he could have been carrying a saucepan lid and a non-bulletproof one at that. I know it’s a daft story, but to me this seems a really important thing to do when you’re creating something: to recognise your mistakes, sure, but also to know when you’ve accidentally stumbled onto something really cool. We covered a similar sort of story in the very first Here’s A Thing episode at the start of this year: the mistake that made World of Warcraft’s stealth mechanic work.

Sometimes it pans out in the end, y’know?

Illustration and animation by Anni Sayers.

Australian PM Malcolm Turnbull ditches key climate policy to stave off leadership revolt

Malcolm Turnbull, the Australian prime minister, on Monday averted a possible leadership challenge by dropping targets for cutting greenhouse gas emissions to appease his critics, as a poll showed support for his government slipping.

Conservatives in his coalition were reportedly sounding out colleagues for a possible leadership challenge before Mr Turnbull on Monday announced the removal of emission reduction targets from the National Energy Guarantee (NEG) policy.

Under headlines such as "PM’s leadership on knife edge" major papers said some government members were gauging support for Peter Dutton, the home affairs minister, to replace Mr Turnbull. Mr Dutton said he supported the prime minister.

Asked whether his leadership was under threat, Mr Turnbull declared: "I enjoy the confidence of the cabinet and my party room".

The leadership talk was fuelled by an Ipsos poll published in Fairfax newspapers, which showed support for Mr Turnbull’s Liberal-National coalition falling four points to 45 percent, 10 points behind opposition party Labor and enough for a crushing electoral defeat. The next election is due by 2019.

Profile | Malcolm Turnbull

Turnbull said his slim parliamentary majority and internal dissent, with some government members saying they would vote against the energy policy, left him no option but to remove the emission cuts that were part of the Paris Climate Agreement.

"Politics is governed by the iron laws of arithmetic and in a House of Representatives with a one-seat majority… if a small number of people are not prepared to vote with the government on a measure, then it won’t get passed," Mr Turnbull told reporters.

Though Australia remains a signatory to the Paris accord, the removal of emissions targets from the NEG mean the country has no legislative or regulatory path to meeting the agreement’s requirements.

Mr Turnbull’s move may relieve immediate pressure on his leadership, though internal peace is seen as fragile as the government’s re-election prospects look dim. And having conceded on energy, he may face demands for other changes.

"It’s a complete capitulation to the right-wing members of the Liberal Party of Australia," said Robyn Eckersley, Professor and Head of Political Science at University of Melbourne.

"Turnbull is desperately hanging on to his leadership above and beyond everything else."

In 2009, Mr Turnbull, then leader of the Liberal Party in opposition, crossed the floor to vote with the Labor government in favour of an Emissions Trading Scheme, a move that ultimately lost him the party leadership.

A successful challenge to Mr Turnbull’s prime ministership would have been the fifth change in national leadership since 2009, with no prime minister seeing out a full term in office since 2007.

Destiny 2’s Curse of Osiris DLC missions, event detailed

New missions, activities and public events from Destiny 2’s upcoming Curse of Osiris DLC were revealed in a Bungie stream last night.

First up was a new public event designed to make the most out of Osiris’ shifting Mercury location. The event, named Crossroads, is the biggest of its type. Gameplay involves those Destiny stalwarts – killing things, dunking orbs – albeit over a large area which unlocks platforms reachable only while the event is active.

Bungie dubbed the event as also being “the most rewarding” – although the stream showed players simply being offered a piece of blue gear and some Mercury tokens.

Next, the Infinite Forest, a shifting hub which will offer a different combination of sections and enemies. You’ll be pushed to explore it through Adventures, which have a curated start and finish section. The middle section of each is not procedurally generated, Bungie said, but “intelligently designed” to feature a random arrangement of sections, one of the four main enemy races and one of four different-themed surroundings whenever you play.

Heroic versions of Adventures will also be available, and were described as very difficult.

Bungie briefly mentioned Osiris’ new couple of Strikes, which you’ll first play in the form of story missions in the DLC’s campaign. These will then be rejigged as a three-player activity and made available in a playlist.

Lastly, after completing Osiris’ main campaign, you’ll gain access to 11 quests (“Prophecies”) for various weapons. To unlock these you’ll need to undertake various combinations of the above mission types.

Catch up with the full stream just above.

UN to send team to Italy to scrutinise plight of migrants and refugees amid reported rise in racist attacks

The UN’s new human rights chief is to send a team to Italy to scrutinise the plight of migrants and refugees, amid a reported increase in racist attacks following the formation of a populist government in June.

Michelle Bachelet, a former president of Chile, told the UN human rights council in Geneva that she would dispatch staff to Italy “to assess the reported sharp increase in acts of violence and racism against migrants, persons of African descent and Roma (gipsies).”

The populist coalition’s decision to close Italian ports to NGO rescue vessels had had “devastating consequences” for vulnerable men, women and children, she said.

Ms Bachelet, who was imprisoned and tortured under the Pinochet regime, noted that in the absence of NGO vessels, which have found it almost impossible to operate under the new restrictions, the number of migrants dying at sea had sharply risen.

Matteo Salvini, Italy’s combative interior minister, has been accused of fomenting intolerance and hatred towards migrants with his uncompromising rhetoric.

There have been a number of incidents since the coalition’s election in June, including Italians shooting at groups of black Africans with air rifles, including one case in which the assailants yelled “Salvini, Salvini”.

But the minister angrily dismissed the UN’s concerns, saying: “In the last few years Italy has taken in 700,000 migrants and has never received cooperation from other European countries. So we don’t accept lessons from anybody, least of all the UN, which is biased, costly and misinformed.”

He said Italian police had “denied that there is an emergency of racism.”

Mr Salvini conceded, meanwhile, that expelling all unauthorised migrants in Italy will take 80 years at the present rate of repatriations.

As head of the hard-right League party he made bold promises during Italy’s election campaign earlier this year to kick out half a million illegal migrants.

But rhetoric has fallen far short of reality since the populist coalition came to power in June, with the League and its partners, the Five Star Movement, coming up against the same problems faced by previous Italian governments.

They include a lack of bilateral agreements with source countries, making it hard to send some nationalities back home, as well as the time it takes to process migrants’ requests for asylum and the appeals they are entitled to lodge if rejected.

“As things are going now, it would take 80 years to repatriate them all,” Mr Salvini said.

“We estimate that there are between 500,000 and 700,000 migrants to repatriate and we’re working to do what other governments failed to do over the last 20 years.”

The interior minister acknowledged what critics have long said – that the pledge to swiftly expel 500,000 migrants or even a fraction of that was wildly unrealistic, given the legal and logistical difficulties involved.

Mr Salvini, who has emerged as by far the most vocal and prominent member of the coalition, said he wanted to strike bilateral accords with more countries to enable migrants to be sent home, including Sudan, Niger, Ivory Coast, Pakistan and Bangladesh.

“Currently the only repatriation scheme that works decently is the one with Tunisia,” he said.

That is fortunate for the government, because Tunisians have become the most numerous nationality to reach Italy so far this year.

Since January, more than 4,000 have landed on Italian shores, many of them reaching the tiny island of Lampedusa in the middle of the Mediterranean.

“In Tunisia there’s no war, there’s no famine, there’s no bubonic plague and so we don’t understand why all these young guys need to leave the country.”

Mr Salvini has attracted opprobrium abroad, but support at home, for his hardline stance of not allowing NGO rescue vessels to disembark migrants and refugees in Italian ports, telling other EU countries that they need to step up and help.

The policy has seen The League’s support jump from 17 per cent at the general election in March to around 32 per cent – nearly double.

The number of migrant and refugee arrivals is down by about 80 per cent compared to last year, with Italy and other EU countries cooperating with the Libyan coast guard to block the boats from crossing the Mediterranean.

Nearly 18 months later, Pokémon Go just held the game’s best ever event

Do you still spot people staring intently at their phones, spinning their finger across the illuminated screen, and think, ‘I wonder if they’re playing Pokémon Go?’ Maybe you played the game yourself at launch or, maybe, you’re one of those still playing. This past week has shown millions of people still are.

I am still playing this silly game, this bizarre, battery-gobbling app, and over the past seven days it really has never felt more enjoyable. A week ago, developer Niantic threw down the gauntlet and issued players with an eye-opening Global Catch Challenge: to collectively capture an astonishing 3bn Pokémon in under seven days. And players did it – a day ahead of schedule – to unlock the usually East Asia-exclusive creature Farfetch’d worldwide.

It was the most high profile Pokémon Go event since the summer, when the first legendary-rank Pokémon – the most powerful creatures in the game – were released. This event was to unlock something far more humble – a duck – but its format brought the game’s community together, both online and in real-life, in a far better way.

Pokémon Go players have frequently grumbled at developer Niantic for its lack of communication with fans, but with this event it feels like things have truly turned a page. Never mind the first real insight from the studio on in-game balance changes, Niantic also offered daily updates on community progress towards the 3bn goal, along with notifications whenever the playerbase passed a particular milestone. On reddit’s fabulously nerdy Pokémon Go subreddit The Silph Road, mathematicians then crunched the latest numbers within minutes of an update being released. Fans used formulas to determine how fast the community was progressing, and speculated if and when the challenge would succeed.

And, to start with, it didn’t look great. Word of the event took a day or so to spread, and at first the community’s pace was too slow. But as the days rolled on and the game’s various reward tiers were opened up, you could see the impact of more players joining in. All you needed to do was log-in and catch something to get involved, but with the eventual unlock of double XP and other bonuses, Niantic also made it extremely rewarding to log-in and stay there – to catch and play even more. With a 3bn goal, Niantic hit a sweet spot – a target which sounded insurmountable but after some steady acceleration soon felt within reach.

7 days. 4 amazing destinations. 3.36 billion Pokémon caught. 1 epic adventure shared by millions of Trainers around the world. #PokemonGOtravel #GlobalCatchChallenge pic.twitter.com/umeyUmBIDG

— Pokémon GO (@PokemonGoApp) November 27, 2017

Pokémon Go has never had a global goal-based challenge like this before – the only thing like it was the aforementioned summer event in Chicago, which ended up being ruined by network issues. But even if that event had been a success, there would still have been calls from the community for a challenge which engaged everybody playing around the world – something last week provided. By setting a global activity and keeping track of progress, you could see when different regions were logging on and playing. When Niantic announced the total at the end of the US day, you knew Asia and then Europe would be picking up the challenge baton next – and could see how much further the collective total had grown by the following US morning.

Games struggle all the time to create and maintain a sense of community, but it’s made even harder in Pokémon Go by the app’s lack of in-game communication (in order to remain family-friendly). Niantic has left the game’s players to figure out ways to chat and organise themselves outside of the game – on reddit, Facebook and Discord – which has been successful. But as far as communication from Niantic goes, it has always needed to be more of a two-way street. Finally, the developer appears to have learned this – and finally, Niantic can put that summer event behind it.

That 3bn figure? It’s another canny move. Pretty much the first question I hear when someone sees me playing is “do people still play that?” After the cultural saturation of the game’s first summer, it was obvious Pokémon Go’s record-breaking player levels would eventually dip. But to hit 3bn catches in six days (by the end of the week, with Farfetch’d released, it was 3.3bn) is a total anyone can point to as evidence of how many are still logging on. 3bn equates to 50m players logging in every day to catch 10 Pokémon – all this nearly a-year-and-half after launch.

This is a really cool Pokémon Go medal to me, and here's why.
All 100 of those raids have been with groups of other people, most met while playing the game. Many now meet regularly to hang out as friends.
It's a ridiculous, bizarre, welcoming game and I love it. pic.twitter.com/KwXsWdKzxK

— Tom Phillips (@tomphillipsEG) November 26, 2017

Last summer, Pokémon Go was the biggest game in the world, but it wasn’t half the experience it is now. This year’s introduction of raids and the lure of legendary Pokémon transformed the game, and it was a risk – it required players to meet and work together for collective gain. Where, at launch, Pokémon Go pushed players out into the world by themselves, raids pulled those still playing back to meet each other, reinforcing the feeling there were plenty of people around still tapping away – just like you. This event took this feeling and multiplied it.

Whenever the community hit another milestone, my Pokémon Go-playing friends would celebrate. We would argue back and forth about when the overall goal might or might not be reached. And then, just after midnight last Saturday, when the first Farfetch’d popped up a few streets away, a few of us dashed out into the cold to make sure we snagged it.

There’s still nothing else like Pokémon Go – this past week has shown that. While playing I’ve met countless others doing the same, some of whom I now call friends. And whenever I see someone pass by, twirling their finger on their smartphone’s screen to curve a Pokéball, firing it off with a flick, I can’t help but smile.